prop_gas_pump_1d

basegame
GTAV-Legacy
Survival
Roleplay
Building Items (Work)
Vehicles (Utility)
Industrial (Work)
Metal
Cover-Bound
Emissive
Metal: Solid Large
Cover-Bound: Physics (Dynamic)
Metal: Hollow Large
Metal: Hollow Medium
Metal: Solid Small
Emissive: Plastic
Size Medium
White
Gray
Silver
Black
Blue
Light Source
Scriptable
Online-Version 1.00
Particle Effect
Explosion Effect
Fragment
Embedded Collision
External Texture
LOD Distance: Few (under 250)
No created in world
Dynamic Cover Bounds
Normal Texture
Specular Texture
Diffuse texture
Moderate light intensity
Constant flashing
Light Point
Time Controlled: 0:00 AM to 6:59 AM, 9:00 PM to 11:59 PM
Responsive Object
Uses Ambient Scale
Base Game
Release Sep 2013