prop_helipad_02

prop_helipad_01

m23_2_prop_m32_helipad_01a

m23_2_prop_m32_helipad_02a

v_61_bd1_mesh_delta

prop_wall_light_16d

prop_wall_light_16e

prop_parking_hut_2b

bkr_int02_recareastuff

apa_mp_h_01_bed_details_b
basegame
GTAV-Legacy
Survival
Roleplay
Building Items (Work)
Metal
Glass
Metal: Hollow Medium
Glass: Bulletproof
Size Big
White
Black
Gray
Yellow
Light Source
Scriptable
Texture Variation
Online-Version 1.00
Has Physic
Embedded Collision
External Texture
LOD Distance: Few (under 250)
No created in world
Normal Texture
Diffuse texture
Dimmed light intensity
Constant flashing
Light Point
Time Controlled: 0:00 AM to 6:59 AM, 9:00 PM to 11:59 PM
Uses Ambient Scale
Base Game
Release Sep 2013