v_ilev_carmod3lamp

xm_prop_base_tunnel_hang_lamp

xm_prop_base_tunnel_hang_lamp2

bkr_ware05_cablesbasic

v_ilev_carmodlamps

hei_int_high2_beddetail

bkr_prop_mast_01a

gr_prop_gr_cnc_01c

bkr_int_02_ropelight

gr_prop_gr_lathe_01c
basegame
GTAV-Legacy
Wires and Cables (Work)
Metal
Metal: Solid Small
Size Big
Silver
Gray
Black
Light Source
Scriptable
Online-Version 1.00
Has Physic
Embedded Collision
External Texture
LOD Distance: Few (under 250)
No created in world
Diffuse texture
Normal Texture
Specular Texture
Blinding light intensity
Constant flashing
Light Spot
Time Controlled: 0:00 AM to 11:59 PM
Light Point
Glass
Static Immunity
Responsive Object
Uses Ambient Scale
Base Game
Release Sep 2013